Incremental Dungeons
Incremental dungeons is a prototype for an roguelike/incremental game where your objective is to loot as much as you can in a limited time.
Run through the procedurally generated dungeon, avoid enemies, and try to find as much loot as you can before the timer runs out.
Destroy treasure chests to find better weapons and defeat enemies to collect coins which you can use to buy upgrades.
Controls
- Move with WASD or the arrow keys
- Aim using the mouse
- Left click to attack
Feedback
This is a very early prototype that may be turned into a full game one day. If you want to see that happen please leave your feedback and tell if you think it has potential. At the moment I am less interested in bugs and balancing issues and more in how the game feels.
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Author | HexagonNico |
| Genre | Action, Adventure |
| Made with | Godot |
| Tags | Fast-Paced, Godot, Incremental, Procedural Generation, Roguelike, Roguelite, Time Attack, Top-Down, upgrades |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
Install instructions
You can play in the browser, but you can also download the game to play it offline. Extract the zip file and run the executable to play.



Comments
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Hi, I got all upgrades and got fury of the sun and starcaller, what is the weapon beneath them?
the base concept could work but as-is there's nothing really to shoot for, and it all gets monotonous pretty quickly. there's only two enemy types, no goal, and only straightforward "improve [stat]" upgrades with no variance.
once you've done 10-odd runs, you've seen everything the game has to offer.