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Devlog
Patch 0.1.4
March 31, 2026
by
HexagonNico
1
A patch that brings some improvements, small additions, and a few qol options. Highlights: The end point elevator is now easier to find. The chances of finding it also increase the more you dig. This...
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Patch 0.1.2
March 25, 2026
by
HexagonNico
5
Small patch addressing some minor inconveniences! Changes since 0.1: Changed the way toast notifications are displayed Added a “close” button the inventory and the elevator menu The cursor now sho...
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Demo out now!
March 22, 2026
by
HexagonNico
1
The first version of the Dynamine Demo is now out! You can play it in the browser on Itch or download it from either store for a better experience. If you think the game has potential, consider suppor...
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Steam store page up!
March 03, 2026
by
HexagonNico
1
The Steam page for Dynamine is now up! It’s official now, I’ve decided that Dynamine is going to be my second released game. The response original prototype was a lot more positive than I was expe...
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Development started
December 12, 2025
by
HexagonNico
Development officially started! When I uploaded the prototype for the first time I was not expecting it do any good. I was more incline to continue developing Ozone Lands . Imagine my surprise when I...
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Prototype update 1
November 07, 2025
by
HexagonNico
Second iteration for the prototype, since people seem to like it! Changes The game now waits for the user’s input before restarting when you hit a mine and shows which mines have been flagged incorr...
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